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'''''Note:''''' The order of blocks in a module does not matter.
 
'''''Note:''''' The order of blocks in a module does not matter.
  
==== Fire (wire) and registers (reg) ====
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==== Wires (wire) and registers (reg) ====
  
 
The threads are used for linking modules and for assigning partial results in combinational circuits, therefore:
 
The threads are used for linking modules and for assigning partial results in combinational circuits, therefore:
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wire [3: 0] wire;
 
wire [3: 0] wire;
  
<syntaxhighlight>
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</syntaxhighlight>
  
 
Registers are commonly used to implement sequential stumps, and then they define physical registers, but:
 
Registers are commonly used to implement sequential stumps, and then they define physical registers, but:
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reg [3: 0] register;
 
reg [3: 0] register;
  
<syntaxhighlight>
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</syntaxhighlight>
  
 
<div class="rule">
 
<div class="rule">
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     input [3: 0] in0,
 
     input [3: 0] in0,
  
<syntaxhighlight>
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</syntaxhighlight>
  
 
is equivalent to
 
is equivalent to
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     input wire [3: 0] in0,
 
     input wire [3: 0] in0,
  
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     output [4: 0] out,
 
     output [4: 0] out,
  
<syntaxhighlight>
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is equivalent to
 
is equivalent to
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     output wire [4: 0] out,
 
     output wire [4: 0] out,
  
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==== Blocks '''assign''' ====
 
==== Blocks '''assign''' ====

Versiunea de la data 12 aprilie 2018 08:27

Modules (synthesizable)

The Verilog language is structured on modules. Each module represents a circuit that implements a certain function. For example, a module may be a summation, ie a circuit that has two entries specifying the two operands and an output representing the result of the assembly. The content of the module is the (structural or behavioral) description of the gates that computes the sum of the two entries. Therefore, the definition of a Verilog module has two parts:

  • interface - the list of all the input and output ports of the circuit, specified by name and size;
  • implementation - actual circuit description using input values ​​to calculate output values;

Verilog Module Interface

The Adder module interface is shown below. ' Note: ' As in the decimal system, where the sum of two numbers' 'n digits needs' n '=18), and in the binary system, the sum of two n bits will be on' 'n + 1' bits.

Representation of the Adder module (black box)
module Adder (
    output [4: 0] out,
    input [3: 0] in0,
    input [3: 0] in1
)

//implementation

endmodule

The keywords modules 'and endmodule ' 'are used to start and end defining a module. Immediately after the keyword ' 'module follows the module name.

' 'Convention: The name of a module will begin with a large letter.

After defining the module name, the list of ports, placed between round brackets' 'and separated by comma follows. Accepted keywords are ' 'output (representing an output port), ' 'input (representing an input port) and ' 'inout' '(representing a bidirectional port).

' 'Tip: . They introduce Tri-state Buffer elements that are ineffective. A more efficient alternative is to define two ports, one input and one output, with similar names (ex: data_in and data_out ).

' 'Convention: First the outputs, then the inputs of a module are defined.

' 'Convention: ' module ' '.

According to the port type, it follows its size, specified in the bit indexes, where the least significant bit has the index 0. For example, a 4 bit signal will have the following specification: [3: 0] significantly has index 3, least significant 0, total 4 bits). ' 'Note: One-bit signals lack the size specification:

input signal_de_un_bit,

After the list of ports in brackets, the interface definition ends with the ; character.

Implementing Verilog Modules

The implementation of Verilog modules is done through blocks. These blocks may or may not correspond to a physical scent. If all blocks of a module have a correspondent in a physical circuit, then the module is synthesizable and can be transformed into a physical circuit. Blocks that can generate synthesizable constructions are of four types:

  • blocks assign
  • blocks always
  • Instance blocks
  • blocks generated

In addition, Verilog can define threads (wire) and registers (reg).

Blocks that are always unintelligible and are used exclusively for simulation:

  • blocks initial

Remark: Not any block assign or always is synthesizable. There are syntactic constructs that do not have a correspondent in the circuit. These blocks can be simulated but can not be used to program an FPGA board.

Note: The order of blocks in a module does not matter.

Wires (wire) and registers (reg)

The threads are used for linking modules and for assigning partial results in combinational circuits, therefore:

' Rule: ' ' or as the output of a module (never both simultaneously).

The threads in a Verilog module are defined as follows:

wire [3: 0] wire;

Registers are commonly used to implement sequential stumps, and then they define physical registers, but:

' Remark: ''''''''' does not necessarily translate into a physical register. Translating it depends on how it is used.

A register is defined as follows:

reg [3: 0] register;

' Rule: ' ' or initial.

' 'Rule: No element can change its value in more than one block. That is, for a wire ( wire ), there can not be two blocks assign in which it takes values, and for reg there is only a block' 'always or initial in which it changes its value.

' 'Note: An entry of a module is always' wire . That's the statement

    input [3: 0] in0,

is equivalent to

    input wire [3: 0] in0,


' 'Remark: 'An output of a module may be' wire or reg. If not specified, it is a wire' 'type. That's the statement

    output [4: 0] out,

is equivalent to

    output wire [4: 0] out,

Blocks assign

Adder module implemented

Assign is a key word that generates combinational circuits. As the summator is a combinational circuit, and output is implicitly wire type, we can implement it with a block assign <syntaxhighlight lang="Verilog"> module Adder (

   output [4: 0] out,
   input [3: 0] in0,
   input [3: 0] in1

)

assign out=in0 + in1;

endmodule <syntaxhighlight>

' 'Note: Generally, a block assign will generate a synthesizable circuit. There are also exceptions when the desired operation is too complex to be implemented through a combination circuit effectively. E.g:

<syntaxhighlight lang="Verilog"> assign out=in0 /in1; <syntaxhighlight>

is not a synthesizable code for most synthesis tools, but works fine in a simulation.

Combined always' blocks

Always, a block always is used to give values ​​of reg signals. A block always may translate into [combinational circuits]] or sequential circuits, depending on its list of sensitivities. The general format for a always block is the following:

<syntaxhighlight lang="Verilog">

always @ (<sensitivity list>) begin

   //...

end

<syntaxhighlight>

As the name calls it, the list of sensitivities is the list of sensitive signals, that is, the registers described by the block always depend on. If only the name of a signal is passed in the list of sensitivities without any additional specifiers, then the block is sensitive to any change of this signal. If a block always has more signals to which it is sensitive, they split into the sensitivity list using the keyword or.

' 'Note: If the list of sensitivities contains only signals without other specifiers, then the result of the block synthesis will be a combinational circuit.

In this case, we can redo the implementation of the summator using a block always as follows:

<syntaxhighlight lang="Verilog"> module Adder (

   output reg [4: 0] out,
   input [3: 0] in0,
   input [3: 0] in1

)

always @ (in0 or in1) begin

   out=in0 + in1;

end

endmodule <syntaxhighlight>

Blocks always sequential. Non-blocking assignments

Sequential Circuits are circuits that are synchronized by [Sequence Circuits #Clock Signal | Clock Signal]. This signal is usually produced by a clock generator and is defined as input for each sequential module (in which there is at least one register). We can modify the previous example so that the output of the summation module is synchronous (that is, change only on the positive clock front). Thus, in